Call of Duty Codexery

Shadows of Evil

Four gangsters, one city, and a supernatural nightmare that defies the laws of nature.

Shadows of Evil is a narrative-driven Zombies map released for Call of Duty: Black Ops III, set in a dark, noir-inspired version of 1940s New York City known as 'No Man's Land.' Unlike previous entries that focused on military outposts or ancient ruins, this chapter places players in the shoes of four iconic fictional gangsters—Salvatore DeLuca, Felix Holzer, Bruno Delacroix, and Daniel Sarkov—as they attempt to survive an undead apocalypse while uncovering a supernatural conspiracy. The map serves as a crucial bridge between the original Black Ops trilogy timeline and the new narrative arc introduced in Black Ops III.

Setting
No Man's Land (1940s New York)
Playable Characters
Salvatore DeLuca, Felix Holzer, Bruno Delacroix, Daniel Sarkov
Affiliation
The Four Horsemen of the Apocalypse (Unwittingly)
Faction Conflict
Rival Gangs vs. The Dead
Key Artifact
The Apothicon Tablet
Status
Deceased / Transformed

Lore & Background

In this timeline, New York City has been consumed by a mysterious fog and overrun by the undead, transforming it into a lawless wasteland where rival gangs fight for dominance. The four protagonists are not soldiers but criminals who find themselves inexplicably drawn together by fate—or perhaps by the machinations of ancient cosmic entities. They discover that their world is not merely suffering from a zombie outbreak but is being manipulated by the Apothicon civilization, which seeks to reshape reality through the power of the Tablet.

In Their Own Story

The rain slicks the cobblestones of No Man's Land, reflecting the neon signs of a city long dead. Detective DeLuca checks his revolver, the weight familiar yet useless against the shambling horde pressing from the shadows. Beside him, Holzer whispers prayers to a god who has clearly abandoned them, while Delacroix and Sarkov argue over the map that leads nowhere but deeper into madness. A low hum vibrates through the pavement—the Tablet is calling. They know they are pawns in a game older than humanity, yet as the fog thickens, they realize their only chance at survival lies in embracing the very darkness that seeks to consume them.

Reader's Guide

Shadows of Evil introduces players to a new narrative structure where the four characters are revealed to be avatars for the Four Horsemen, manipulated by the Apothicons. The primary Easter Egg quest involves retrieving the Tablet from the sewers and using it to open a portal to the Dark Aether. Players must locate specific artifacts hidden throughout the map, including the 'Soul Gem' and various keys that unlock the path to the final ritual. The puzzle requires coordinating actions between all four players to synchronize the energy flow, culminating in a confrontation with a massive Apothicon entity. This map deepens the lore by connecting the original Black Ops timeline to the new saga, revealing that the events of previous maps were part of a larger cosmic cycle. Understanding these connections is essential for grasping the full scope of the Zombies universe and the role of the Tablet in driving the narrative forward.

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