Call of Duty Codexery

Frag Grenade

Essential equipment for clearing threats and engaging enemies in Black Ops.

In Call of Duty: Black Ops, explosives are a core mechanic for the foot soldier, allowing players to throw grenades and other devices as essential tools of engagement. While the source does not detail a specific "Frag Grenade" model by name, it confirms that characters can wield various firearms and use equipment like grenades to eliminate enemies. The game retains the classic mechanics where being close enough allows for a one-knife kill, but also relies on explosives to handle threats at a distance or clear fortified areas. These tools are integral to the first-person shooter experience set against the backdrop of the Cold War.

Type
Explosive Ordnance
Usability
Throwable by hand

Lore & Background

The single-player campaign follows CIA operative Alex Mason as he attempts to recall specific memories to locate a numbers station instructing Soviet sleeper agents. Throughout this journey across Cuba, the Soviet Union, South Vietnam, Hong Kong, Canada, and Laos, Mason and his allies utilize standard military equipment, including grenades, to navigate hostile territories. The game features scripted cinematic moments where these explosives play a role in the narrative tension. In the Zombies mode, set during World War II and the 1960s, four soldiers—Dempsey, Belinski, Masaki, and Richtofen—fight unlimited waves of zombies using points earned to access stronger weapons or repair barricades. While specific grenade names are not listed in the source, the mechanic of throwing explosives is confirmed as a standard ability for characters like Mason and the zombie crew to survive and advance.

In Their Own Story

During missions behind enemy lines, Alex Mason and his accompanying friendly troops face various objectives marked on the heads-up display. In these intense sequences, the player can throw grenades to neutralize enemies or clear paths. The source notes that a character close enough can kill with one knife blow, but also emphasizes the use of explosives as part of the arsenal. In the Zombies mode, players start with only an M1911 pistol and must earn points by killing zombies or repairing barricades. If attacked enough times, a player falls and must be revived; if not, they respawn in the next round with weapon progress reverted. The game ends when all players are damaged enough to fall, highlighting the critical role of survival tactics involving whatever equipment is available.

Reader's Guide

The source confirms that players can throw grenades as part of their standard equipment in Black Ops. This helps the player decide whether to move away or throw it back. In Zombies mode, points earned from kills can be used to expand map areas or access stronger weapons, though the text does not specify upgrading grenades via Pack-a-Punch. The multiplayer component features objective-based game modes on 14 different maps where these tools are likely utilized, and the game includes a "Wager Match" playlist for gambling with COD Points.

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